← back
Test plan — FarmersKornerTest.img (baseline)
Enduro 3, map enabled in Map Manager. The polygon specimens sit near Farmers Korner
(≈ 39.554 N, −106.06 to −106.072 W): a row of 6 fills across the top, 2 below them.
POI glyphs
- ☐ Every icon is distinct (peak, pass, cabin, hazard variants, hot-spring / onsen variants) — none fall back to a generic dot.
- ☐ Labels show at close zoom and are legible.
Lines
- ☐ Dashed (0x24, green), dotted (0x25, blue), dash-dot (0x26, red) — gaps are actually visible, not solid.
- ☐ Ski-route widths thin out correctly as you zoom out (0x2E→0x2D→0x2C).
Polygons — the point of this map
- ☐ Top row of solid red fills renders (10/20/30/40/50 %). They are opaque — you can't see the basemap through them. That's expected.
- ☐ Danger checker shows a red/white 32×32 pattern (proves patterned fills compile & render).
- ☐ Std Red 32 (bottom, type 0x32) fills solid red — proves a standard-range type works with a def + drawOrder.
- ☐ Std Water 3c (bottom-left, below Poly 10 %): expect a label but NO fill. This is the known gap (0x3c missing from drawOrder) and the baseline for build #2.
Record
Note anything that fails to render, renders the wrong colour, or shows a solid block where a
pattern was expected. The Std Water 3c result here is the "before" — compare it against build #2.